Julian norum – artist / director

Call: (+47) 91 39 39 56

Email: julian.norum@nord.no

DIGITAL VISUALIZATION OF BURIAL MOUNDS IN VERDAL

In-game GeoRef Environment Test

We present a pedagogical experience that covers constructional and
ceremonial aspects of burial mounds during the Migration Period, in Verdal Norway. The
content is essentially presented as a linear narrative (film), but the sequence could be
experienced in VR, as all graphic elements are assembled in a game engine.

Expanding on this, we explore novel approaches to real-time CGi, to demonstrate VFX quality CG in real-time applications through the use of dense photogrammetric models and novel capabilities in real-time rendering.

We also experiment with in-game data-streaming technology, bringing GIS-data to game engines.

Credits:

Director: Julian Norum

Producer: Joachim Voldseth

Executive producer: Håvard Sørli

Lead consulting archaeologist: Lars Forseth

Cultural advisor, Verdal commune: Marian Lyngsaunet

CG-artist: Ngoc Anh Le Thi

CG-artist: Kristoffer Kvåse Gjødalstuen

FX-artist: Guilherme Ferreira Fillipe

VFX-artist: Eliska Kopcekova